Breakdown Generator
There are moments when only a breakdown will do. Press the big button and get a sparse, heavy chug riff on the lowest string, with tab, palm mutes and half-time drums. Choose tuning and tempo, play it back and copy the tab as plain text.
How to use it
- Choose tuning and tempo, and whether you want two or four bars.
- Press EMERGENCY BREAKDOWN. The riff and the tab appear at once.
- Press Play for palm-muted chugs with half-time drums. The last note is allowed to ring out.
- Copy the tab as plain text and send it on, or press the button again for a new breakdown.
What is a breakdown?
A breakdown is a sparse, heavy passage in metalcore and deathcore where the tempo feels halved and the riff is built from short, muted hits on the lowest strings. The silence between the hits matters as much as the notes, and the crowd waits for it.
Typical ingredients are a low tuning such as Drop C or Drop B, palm mutes, half-time drums with the snare on beat three instead of beats two and four, and a last note that rings out. The generator follows exactly that model.
How the generator builds the riff
The riff sits on the lowest string and on the root note of the chosen tuning, in natural minor. The rhythm is picked from ten handwritten patterns of sixteen sixteenth notes each. A hit is an x and a rest is a hyphen.
With four bars, the first pattern plays three times and a second pattern closes the last bar, so the riff repeats and then answers. With two bars, each pattern plays once. The first hit of every bar is an open string and is accented. The other hits are mostly open string, with an occasional fret 1, 3 or 5.
The tempo can be set between 50 and 140 BPM and defaults to 75. The same seed, tuning and tempo always give the same riff.
How to play and practise a breakdown
A breakdown sounds heavy when the hits land exactly on the beat and the muted notes are dry. Precision does the work, not speed.
- Rest the side of your picking hand lightly on the strings near the bridge for palm muting. Too much pressure gives dead notes, too little leaves strings ringing.
- Count the sixteenth notes out loud: one, e, and, a. Make every rest as long as it is written.
- Start at 60 BPM and raise the tempo only when every hit is clean. Use downstrokes for an even attack.
- Let the last note ring without muting, as the generator does. Make a clear ending before the next section.
- Play along with the drums in the tool to feel where the snare lands.
Frequently asked questions
How do I play a breakdown?
Mute the string with the heel of your hand near the bridge and pick on the first beat of each group. Start slowly. The rhythm is sparse on purpose: the silence is half the riff.
What do the numbers in the short tab mean?
Each character is a sixteenth on the lowest string. The digit is the fret, the hyphen is silence. Vertical bars split the bars.
May I use the riff?
Yes. Riffs are made in your browser and are yours. The same seed gives the same riff, but nobody else gets it unless you send it.
What is half-time in a breakdown?
Half-time means the drums feel half as fast. The snare lands on beat three instead of beats two and four, while the guitar sixteenth notes stay where they are. The result is a heavy, slow-moving feel without lowering the tempo.
Which tuning suits a breakdown?
Drop C is the default in the generator and Drop B gives an even lower and heavier sound. Both are common in metalcore and deathcore because the lowest string gives a power chord with one finger. All nine tunings can be chosen, and the riff always sits on the lowest string.
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